Name: Grimme Contact:grimmhooke Current Characters: n/a
Character.
Name: Carlisle Longinmouth Canon: Original Canon Point: A few days after his "reawakening." CRAU Timeline/Game(s): He was in hadriel, but I'm bringing him in fresh and from a much later canon point!
Personality: In life, Carlisle was an anxious, cowardly man who desperately wanted to live up to his family's legacy, and despite knowing he'd never have the time or means to do it properly, he certainly did try. Guilt-laden over being the failure of his bloodline -- and the last of it, the one rumored to have brought misfortune to the rest -- he made what amends he could for his accursed existence via his dedication to his goddess and his healing. In death, not much has changed, save for that part about not having time. Now that he doesn't have to worry about dropping dead due to a magical affliction, he has all the time he needs... for better and for worse.
Since reawakening, the bitterness and anger that animated the Blight Heir have receded, his original identity reemerging -- which isn't to say that he's not still bitter and angry, but that he has new things to be bitter and angry about. He thought he knew exactly what was waiting for him: a miserable, unavoidable, early death, one he hoped to mitigate in any way possible by appealing to his goddess and spending what little time he had in repentance for even existing when he should have died. Though afraid of his demise and the languishing his tainted soul would do in the Land Beyond Living, he'd accepted his fate as inevitable. As it turned out, he had worse coming: his body animated upon death, turning him into somewhat of a natural necromancer, and he became the most infamous Longinmouth of all by bringing ruin to the homeland he'd hoped to sustain like his family before him.
And now that he finds himself as himself again, he's not terribly happy about these circumstances. He finally established his place in the bloodline as anything but a failure, and it's for abhorrent, albeit tragic reasons.
With only sparse memories of what he did as a Revenant, he's determined to make up for as much trouble he caused as possible, if for no other reason than to assuage his endless guilt. He still serves his goddess, but has to do it in an entirely new way, as his healing gifts have shifted toward the necrotic. Unsure of how he rose as an undead in the first place, his confidence has taken a kick in the teeth -- not that it was ever very high. He was known as the one Longinmouth who wasn't an adventurer and who didn't battle tremendous beasts with weapons or magic. Now that he's known as something else, he lives in perpetual fear that someone will recognize what he is and what he's done -- and that they'll bring permanent end to him before he's had a chance to make up for half of it.
Despite his superstitious and high-strung nature, Carlisle can be a reasonably diplomatic, fair-minded individual and good improviser, which once helped him serve as a trusted mediator for the town despite his curse. Though usually willing to lend an ear to even the most unsavory of people, as is common for clergy (former clergy, in his case), he tends to be callous and irritable when it comes to those who don't take him seriously, especially to those who take their lives for granted. Much like his fears, he tends to wear his aggravations on his sleeve, and doesn't particularly mask it when someone is an annoyance. The same goes for enthusiasm and excitement, both of which are rare treats he experiences sparingly; the undead should be incapable of such emotions, but there's undeniable humanity still lingering within his bones.
Powers/Abilities:The long version! In short, he's a magical undead who was once a healer, and is now basically an accidental necromancer. As a guy who worked for a church, he's naturally thrilled about this development.
Inventory: ❧ morningstar (traditional weapon of his order) ❧ exorcist's outfit (quilted pants & gambeson with attached mask, overcoat, veil with crown, leather boots and gloves, accessories) ❧ wooden talisman of the holy symbol of the Camisou ❧ badger-skin satchel in which he keeps the following: ❧ ink pen ❧ x12 paper sheets ❧ a smooth stone ❧ "Alchemy for Beginners" by Pendlebrook Brimstone (autographed copy) ❧ flask of Dwarven ale (only slightly enchanted to refill when emptied) ❧ seed of an Oriachne's Tear (a seed of a magical plant) ❧ the final annals of Meriweather Brown, Chronicler of Bear Den
Anything Else? I'll make sure to put up a permissions post for his compulsion abilities! Given his morality, he's not likely to use them except by accident, but I like to have my bases covered in case someone absolutely wants to avoid playing that.
❧ a p p l i c a t i o n
Name: Grimme
Contact:
Current Characters: n/a
Name: Carlisle Longinmouth
Canon: Original
Canon Point: A few days after his "reawakening."
CRAU Timeline/Game(s): He was in
World Description: here
Character History: here
Personality:
In life, Carlisle was an anxious, cowardly man who desperately wanted to live up to his family's legacy, and despite knowing he'd never have the time or means to do it properly, he certainly did try. Guilt-laden over being the failure of his bloodline -- and the last of it, the one rumored to have brought misfortune to the rest -- he made what amends he could for his accursed existence via his dedication to his goddess and his healing. In death, not much has changed, save for that part about not having time. Now that he doesn't have to worry about dropping dead due to a magical affliction, he has all the time he needs... for better and for worse.
Since reawakening, the bitterness and anger that animated the Blight Heir have receded, his original identity reemerging -- which isn't to say that he's not still bitter and angry, but that he has new things to be bitter and angry about. He thought he knew exactly what was waiting for him: a miserable, unavoidable, early death, one he hoped to mitigate in any way possible by appealing to his goddess and spending what little time he had in repentance for even existing when he should have died. Though afraid of his demise and the languishing his tainted soul would do in the Land Beyond Living, he'd accepted his fate as inevitable. As it turned out, he had worse coming: his body animated upon death, turning him into somewhat of a natural necromancer, and he became the most infamous Longinmouth of all by bringing ruin to the homeland he'd hoped to sustain like his family before him.
And now that he finds himself as himself again, he's not terribly happy about these circumstances. He finally established his place in the bloodline as anything but a failure, and it's for abhorrent, albeit tragic reasons.
With only sparse memories of what he did as a Revenant, he's determined to make up for as much trouble he caused as possible, if for no other reason than to assuage his endless guilt. He still serves his goddess, but has to do it in an entirely new way, as his healing gifts have shifted toward the necrotic. Unsure of how he rose as an undead in the first place, his confidence has taken a kick in the teeth -- not that it was ever very high. He was known as the one Longinmouth who wasn't an adventurer and who didn't battle tremendous beasts with weapons or magic. Now that he's known as something else, he lives in perpetual fear that someone will recognize what he is and what he's done -- and that they'll bring permanent end to him before he's had a chance to make up for half of it.
Despite his superstitious and high-strung nature, Carlisle can be a reasonably diplomatic, fair-minded individual and good improviser, which once helped him serve as a trusted mediator for the town despite his curse. Though usually willing to lend an ear to even the most unsavory of people, as is common for clergy (former clergy, in his case), he tends to be callous and irritable when it comes to those who don't take him seriously, especially to those who take their lives for granted. Much like his fears, he tends to wear his aggravations on his sleeve, and doesn't particularly mask it when someone is an annoyance. The same goes for enthusiasm and excitement, both of which are rare treats he experiences sparingly; the undead should be incapable of such emotions, but there's undeniable humanity still lingering within his bones.
Powers/Abilities: The long version! In short, he's a magical undead who was once a healer, and is now basically an accidental necromancer. As a guy who worked for a church, he's naturally thrilled about this development.
Inventory:
❧ morningstar (traditional weapon of his order)
❧ exorcist's outfit (quilted pants & gambeson with attached mask, overcoat, veil with crown, leather boots and gloves, accessories)
❧ wooden talisman of the holy symbol of the Camisou
❧ badger-skin satchel in which he keeps the following:
❧ ink pen
❧ x12 paper sheets
❧ a smooth stone
❧ "Alchemy for Beginners" by Pendlebrook Brimstone (autographed copy)
❧ flask of Dwarven ale (only slightly enchanted to refill when emptied)
❧ seed of an Oriachne's Tear (a seed of a magical plant)
❧ the final annals of Meriweather Brown, Chronicler of Bear Den
Anything Else? I'll make sure to put up a permissions post for his compulsion abilities! Given his morality, he's not likely to use them except by accident, but I like to have my bases covered in case someone absolutely wants to avoid playing that.
Prose/Brackets Sample: here!