Name: Grimme Contact:grimmhooke Current Characters: n/a
Character.
Name: Carlisle Longinmouth Canon: Original Canon Point: A few days after his "reawakening." CRAU Timeline/Game(s): He was in hadriel, but I'm bringing him in fresh and from a much later canon point!
Personality: In life, Carlisle was an anxious, cowardly man who desperately wanted to live up to his family's legacy, and despite knowing he'd never have the time or means to do it properly, he certainly did try. Guilt-laden over being the failure of his bloodline -- and the last of it, the one rumored to have brought misfortune to the rest -- he made what amends he could for his accursed existence via his dedication to his goddess and his healing. In death, not much has changed, save for that part about not having time. Now that he doesn't have to worry about dropping dead due to a magical affliction, he has all the time he needs... for better and for worse.
Since reawakening, the bitterness and anger that animated the Blight Heir have receded, his original identity reemerging -- which isn't to say that he's not still bitter and angry, but that he has new things to be bitter and angry about. He thought he knew exactly what was waiting for him: a miserable, unavoidable, early death, one he hoped to mitigate in any way possible by appealing to his goddess and spending what little time he had in repentance for even existing when he should have died. Though afraid of his demise and the languishing his tainted soul would do in the Land Beyond Living, he'd accepted his fate as inevitable. As it turned out, he had worse coming: his body animated upon death, turning him into somewhat of a natural necromancer, and he became the most infamous Longinmouth of all by bringing ruin to the homeland he'd hoped to sustain like his family before him.
And now that he finds himself as himself again, he's not terribly happy about these circumstances. He finally established his place in the bloodline as anything but a failure, and it's for abhorrent, albeit tragic reasons.
With only sparse memories of what he did as a Revenant, he's determined to make up for as much trouble he caused as possible, if for no other reason than to assuage his endless guilt. He still serves his goddess, but has to do it in an entirely new way, as his healing gifts have shifted toward the necrotic. Unsure of how he rose as an undead in the first place, his confidence has taken a kick in the teeth -- not that it was ever very high. He was known as the one Longinmouth who wasn't an adventurer and who didn't battle tremendous beasts with weapons or magic. Now that he's known as something else, he lives in perpetual fear that someone will recognize what he is and what he's done -- and that they'll bring permanent end to him before he's had a chance to make up for half of it.
Despite his superstitious and high-strung nature, Carlisle can be a reasonably diplomatic, fair-minded individual and good improviser, which once helped him serve as a trusted mediator for the town despite his curse. Though usually willing to lend an ear to even the most unsavory of people, as is common for clergy (former clergy, in his case), he tends to be callous and irritable when it comes to those who don't take him seriously, especially to those who take their lives for granted. Much like his fears, he tends to wear his aggravations on his sleeve, and doesn't particularly mask it when someone is an annoyance. The same goes for enthusiasm and excitement, both of which are rare treats he experiences sparingly; the undead should be incapable of such emotions, but there's undeniable humanity still lingering within his bones.
Powers/Abilities:The long version! In short, he's a magical undead who was once a healer, and is now basically an accidental necromancer. As a guy who worked for a church, he's naturally thrilled about this development.
Inventory: ❧ morningstar (traditional weapon of his order) ❧ exorcist's outfit (quilted pants & gambeson with attached mask, overcoat, veil with crown, leather boots and gloves, accessories) ❧ wooden talisman of the holy symbol of the Camisou ❧ badger-skin satchel in which he keeps the following: ❧ ink pen ❧ x12 paper sheets ❧ a smooth stone ❧ "Alchemy for Beginners" by Pendlebrook Brimstone (autographed copy) ❧ flask of Dwarven ale (only slightly enchanted to refill when emptied) ❧ seed of an Oriachne's Tear (a seed of a magical plant) ❧ the final annals of Meriweather Brown, Chronicler of Bear Den
Anything Else? I'll make sure to put up a permissions post for his compulsion abilities! Given his morality, he's not likely to use them except by accident, but I like to have my bases covered in case someone absolutely wants to avoid playing that.
Hey gang! Carlisle comes with a host of abilities ranging from "sort of useful" to "well, this is a complete and utter crapshoot, and if it doesn't help somehow, we're doomed." One of these abilities is known in his world as Influence. It's a magic that directly affects a person's aura, soul, or the equivalent thereof in living and undead beings. Here's the blurb from his app:
A byproduct of his condition as a twice-cursed, this magic affects the very auras and souls of those around him, compelling them to action -- or inaction, in some cases. How he can use this ability varies depending on the situation and what he is trying to influence his target to do: he can calm minds, sending people from a blind rage to being slightly less than hostile; he can compel people to either attack or not attack someone; he can cause fear in some subjects, while forcing others to tell the truth or lies. He can even attempt to have people perform more complex tasks, such as crafting something, provided they know how to do it in the first place. He can only influence them to do something they logically can do, but not give them the knowledge on how.
This kind of magic is classified as aural magic, and is a relative oddity in Carlisle's world that is usually available only to the twice-cursed, if at all. It's both powerful and hard to control: he cannot choose specific targets with this magic, and thus it affects everyone within a certain radius of him, often including Carlisle himself. Given his morality, he is unlikely to use this ability on purpose, as stripping someone of their free will is 100% abhorrent in the eyes of his goddess. Accidentally, on the other hand...
For RP-purposes, whether or not a character is affected is up to the player's discretion
Short version: he's got an ability that can compel people to do stuff. People who are have supernaturally strong willpower (like gods and such) would be able to easily resist it, while other people are hit or miss. Golems and other constructs, having never been living, are completely unaffected, as are canonically soulless characters or those who have their souls in separate vessels.
I fully intend to message the player(s) in a thread if he ever uses this ability around folks, but if you want to save me time, feel free to leave me a comment here letting me know if you're generally down for this sort of thing, absolutely never ever want to play with it, or whatever!
Name: Sydney Character: Deputy Pratt Is your character capable of being compelled: Oh my goodness yes. Want to opt out of it entirely for whatever reason: Traumatize him to your hearts content.
Name: Kae Character: Qubit Is your character capable of being compelled: Nope! He's got a bunch of psionic shielding in his brain that's specifically designed to protect him from that sort of thing. It's technology-based, but I've p much been rolling with "it more or less works against magic too." Want to opt out of it entirely for whatever reason: we good
❧ morningstar ❧ exorcist's outfit (quilted pants & gambeson with attached mask, overcoat, veil with crown, leather boots and gloves, accessories) ❧ wooden talisman of the holy symbol of the Camisou ❧ badger-skin satchel in which he keeps the following: ❧ ink pen ❧ x12 paper sheets ❧ a smooth stone ❧ "Alchemy for Beginners" by Pendlebrook Brimstone (autographed copy) ❧ flask of Dwarven ale (only slightly enchanted) ❧ seed of an Oriachne's Tear ❧ the final annals of Meriweather Brown, Chronicler of Bear Den
[sure did languish in backthreads while dealing with COVID and election and a whole lot of anxiety. assume he's been doing barn stuff and being a sadsack, as usual. he's definitely been trying to get a better handle over his magic after what happened with Poison.]
Here's a summary:
So since the post with Carlisle at the barn:
October - https://redmarsshit.dreamwidth.org/5348.html - SINI shows back up on the network, talks about the other Anchor and asks for help getting it secure - the bulkhead to the other Anchor opens, revealing a tunnel and dangerous automatons - they can be taken over to help dig
November - https://redshiftlogs.dreamwidth.org/19968.html ` the way to the other colony is clear enough, but leads to another bulkhead. Doors get pried open, revealing the other colony; low on power, more like a military building than residental colony - lots of monsters among sides of once humanoid life. Patchwork abominations, creatures from home that have been warped and Frankensteined - boobytraps, but also long-term exploration vehicles with shield generators like Anchor's dome, and invisibility cloaks (only two)
December - https://redmarsshit.dreamwidth.org/5595.html - snow in Anchor - also, hypnotic auroras in the sky that cause hallucinations - the reindire are back for mating season
January - https://redshiftlogs.dreamwidth.org/20506.html - the lights start to come on in Colony 2, and creatures from the tunnels find their way into Anchor - oh hey, we can now see that the other Anchor is DEFINITELY another Anchor, minus robots. It was all maintained by human hands, most corpses in uniforms. - security rooms reveal Colony 2 was working on "Operation Ruby Slipper." - a rainbow firball lights up the sky over Anchor, impacts outside; crater has some radiation-resistant materials
(not much on the network about most of the events from November through January)
❧ a p p l i c a t i o n
Date: 2019-08-27 05:02 pm (UTC)Name: Grimme
Contact:
Current Characters: n/a
Name: Carlisle Longinmouth
Canon: Original
Canon Point: A few days after his "reawakening."
CRAU Timeline/Game(s): He was in
World Description: here
Character History: here
Personality:
In life, Carlisle was an anxious, cowardly man who desperately wanted to live up to his family's legacy, and despite knowing he'd never have the time or means to do it properly, he certainly did try. Guilt-laden over being the failure of his bloodline -- and the last of it, the one rumored to have brought misfortune to the rest -- he made what amends he could for his accursed existence via his dedication to his goddess and his healing. In death, not much has changed, save for that part about not having time. Now that he doesn't have to worry about dropping dead due to a magical affliction, he has all the time he needs... for better and for worse.
Since reawakening, the bitterness and anger that animated the Blight Heir have receded, his original identity reemerging -- which isn't to say that he's not still bitter and angry, but that he has new things to be bitter and angry about. He thought he knew exactly what was waiting for him: a miserable, unavoidable, early death, one he hoped to mitigate in any way possible by appealing to his goddess and spending what little time he had in repentance for even existing when he should have died. Though afraid of his demise and the languishing his tainted soul would do in the Land Beyond Living, he'd accepted his fate as inevitable. As it turned out, he had worse coming: his body animated upon death, turning him into somewhat of a natural necromancer, and he became the most infamous Longinmouth of all by bringing ruin to the homeland he'd hoped to sustain like his family before him.
And now that he finds himself as himself again, he's not terribly happy about these circumstances. He finally established his place in the bloodline as anything but a failure, and it's for abhorrent, albeit tragic reasons.
With only sparse memories of what he did as a Revenant, he's determined to make up for as much trouble he caused as possible, if for no other reason than to assuage his endless guilt. He still serves his goddess, but has to do it in an entirely new way, as his healing gifts have shifted toward the necrotic. Unsure of how he rose as an undead in the first place, his confidence has taken a kick in the teeth -- not that it was ever very high. He was known as the one Longinmouth who wasn't an adventurer and who didn't battle tremendous beasts with weapons or magic. Now that he's known as something else, he lives in perpetual fear that someone will recognize what he is and what he's done -- and that they'll bring permanent end to him before he's had a chance to make up for half of it.
Despite his superstitious and high-strung nature, Carlisle can be a reasonably diplomatic, fair-minded individual and good improviser, which once helped him serve as a trusted mediator for the town despite his curse. Though usually willing to lend an ear to even the most unsavory of people, as is common for clergy (former clergy, in his case), he tends to be callous and irritable when it comes to those who don't take him seriously, especially to those who take their lives for granted. Much like his fears, he tends to wear his aggravations on his sleeve, and doesn't particularly mask it when someone is an annoyance. The same goes for enthusiasm and excitement, both of which are rare treats he experiences sparingly; the undead should be incapable of such emotions, but there's undeniable humanity still lingering within his bones.
Powers/Abilities: The long version! In short, he's a magical undead who was once a healer, and is now basically an accidental necromancer. As a guy who worked for a church, he's naturally thrilled about this development.
Inventory:
❧ morningstar (traditional weapon of his order)
❧ exorcist's outfit (quilted pants & gambeson with attached mask, overcoat, veil with crown, leather boots and gloves, accessories)
❧ wooden talisman of the holy symbol of the Camisou
❧ badger-skin satchel in which he keeps the following:
❧ ink pen
❧ x12 paper sheets
❧ a smooth stone
❧ "Alchemy for Beginners" by Pendlebrook Brimstone (autographed copy)
❧ flask of Dwarven ale (only slightly enchanted to refill when emptied)
❧ seed of an Oriachne's Tear (a seed of a magical plant)
❧ the final annals of Meriweather Brown, Chronicler of Bear Den
Anything Else? I'll make sure to put up a permissions post for his compulsion abilities! Given his morality, he's not likely to use them except by accident, but I like to have my bases covered in case someone absolutely wants to avoid playing that.
Prose/Brackets Sample: here!
❧ p e r m i s s i o n s
Date: 2019-08-27 05:02 pm (UTC)This kind of magic is classified as aural magic, and is a relative oddity in Carlisle's world that is usually available only to the twice-cursed, if at all. It's both powerful and hard to control: he cannot choose specific targets with this magic, and thus it affects everyone within a certain radius of him, often including Carlisle himself. Given his morality, he is unlikely to use this ability on purpose, as stripping someone of their free will is 100% abhorrent in the eyes of his goddess. Accidentally, on the other hand...
For RP-purposes, whether or not a character is affected is up to the player's discretion
Short version: he's got an ability that can compel people to do stuff. People who are have supernaturally strong willpower (like gods and such) would be able to easily resist it, while other people are hit or miss. Golems and other constructs, having never been living, are completely unaffected, as are canonically soulless characters or those who have their souls in separate vessels.
I fully intend to message the player(s) in a thread if he ever uses this ability around folks, but if you want to save me time, feel free to leave me a comment here letting me know if you're generally down for this sort of thing, absolutely never ever want to play with it, or whatever!
And to save you time, here's a box!
Thanks guys!
no subject
Date: 2019-09-07 06:08 pm (UTC)Character: Deputy Pratt
Is your character capable of being compelled: Oh my goodness yes.
Want to opt out of it entirely for whatever reason: Traumatize him to your hearts content.
no subject
Date: 2019-09-09 12:02 am (UTC)no subject
Date: 2019-09-24 09:30 pm (UTC)Character: Qubit
Is your character capable of being compelled: Nope! He's got a bunch of psionic shielding in his brain that's specifically designed to protect him from that sort of thing. It's technology-based, but I've p much been rolling with "it more or less works against magic too."
Want to opt out of it entirely for whatever reason: we good
❧ i n v e n t o r y
Date: 2019-08-27 05:03 pm (UTC)❧ exorcist's outfit (quilted pants & gambeson with attached mask, overcoat, veil with crown, leather boots and gloves, accessories)
❧ wooden talisman of the holy symbol of the Camisou
❧ badger-skin satchel in which he keeps the following:
❧ ink pen
❧ x12 paper sheets
❧ a smooth stone
❧ "Alchemy for Beginners" by Pendlebrook Brimstone (autographed copy)
❧ flask of Dwarven ale (only slightly enchanted)
❧ seed of an Oriachne's Tear
❧ the final annals of Meriweather Brown, Chronicler of Bear Den
❧ seed pouch (from home; returned by Commander Shepard
❧ pet dragon (Yoren, a gift from Genji)
❧ t r a c k i n g
Date: 2019-08-27 05:05 pm (UTC)1 [sept]
Date: 2019-09-06 08:36 am (UTC)peter - technology is awful
pratt - the former friends of hadriel
reynir - assistance against the machines
poison - proof
https://redshiftrp.dreamwidth.org/5899.html?thread=348683#cmt348683 (qubit - how to phone about zombies)
https://redmarsshit.dreamwidth.org/973.html?thread=276685#cmt276685 (rey - yes that is one way to deal with the undead)
https://redshiftlogs.dreamwidth.org/3292.html?thread=407004#cmt407004 (rey - we both hate spas, so let's be friends)
https://redshiftlogs.dreamwidth.org/3292.html?thread=460764#cmt460764 (scaramouche - and now, in introductions that will go terribly)
https://theweakhavepurpose.dreamwidth.org/3258.html?style=site&thread=201146 (pratt - sorry he died man)
https://redshiftlogs.dreamwidth.org/3292.html?thread=532444#cmt532444 (reynir - magic chums)
https://redmarsshit.dreamwidth.org/1180.html?thread=434332#cmt434332 (qubit - putting those powers to use)
2 [oct]
Date: 2019-10-03 01:36 am (UTC)https://redshiftrp.dreamwidth.org/7603.html?thread=463795#cmt463795 (loki - super fun camera-dodging badges)
https://redshiftrp.dreamwidth.org/7603.html?thread=478387#cmt478387 (reynir - plz no cyberbully my god carlisle 😭)
https://redshiftlogs.dreamwidth.org/5148.html?thread=626460#cmt626460 (vr room party - wallflower)
aradia - HELLO
peter - reintroduction
genji (and sōmen) - gaming and family ties
https://redshiftlogs.dreamwidth.org/5459.html?thread=698451#cmt698451 (item returns - kabal - grand theft)
https://redshiftlogs.dreamwidth.org/6060.html?thread=826540#cmt826540 (onni - not who he was looking for)
https://redmarsshit.dreamwidth.org/1340.html?thread=537404#cmt537404 (goop festival)
pratt - goop thieves
reynir - in dreams
https://redmarsshit.dreamwidth.org/1340.html?thread=546364#cmt546364 (saurfang - WHY IS THERE A TREE ON FIRE HERE)
https://redmarsshit.dreamwidth.org/1340.html?thread=561980#cmt561980 (kieren, ben, pratt - eye-opening)
https://abheirrant.dreamwidth.org/1461.html?thread=3765&style=site#cmt3765 (poison - unfortunate truth)
https://abheirrant.dreamwidth.org/1461.html?thread=10165&style=site#cmt10165 (ben - fallout)
https://redmarsshit.dreamwidth.org/1340.html?thread=611644#cmt611644 (qubit - history)
3 [nov]
Date: 2019-11-09 02:17 am (UTC)https://abheirrant.dreamwidth.org/1461.html?style=site&thread=7349 (genji - laundry)
https://redshiftrp.dreamwidth.org/9888.html?thread=627360#cmt627360 (npc: sini - him angry)
https://redshiftlogs.dreamwidth.org/6734.html?thread=1081422#cmt1081422 (poison - visiting)
https://redshiftrp.dreamwidth.org/10433.html?thread=657345#cmt657345 (qubit - blood samples)
https://sleepyhollowed.dreamwidth.org/1663.html?thread=16255#cmt16255 (kieran - amends)
https://theweakhavepurpose.dreamwidth.org/3258.html?thread=225210#cmt225210 (pratt - mistrust)
https://redshiftlogs.dreamwidth.org/7867.html (he's not here, but qubit is doing some investigating on what happened with his healing)
https://redshiftlogs.dreamwidth.org/7867.html?thread=1363131#cmt1363131 (qubit - on ben)
https://redshiftrp.dreamwidth.org/11713.html?thread=754369#cmt754369 (ami - not aradia, but becoming aradia)
4 [dec]
Date: 2019-12-10 10:53 pm (UTC)https://redshiftlogs.dreamwidth.org/8249.html?thread=1396793#cmt1396793 (genji - dragon time)
https://redshiftlogs.dreamwidth.org/8249.html?thread=1520441#cmt1520441 (commander shepard - from home)
5 [jan]
Date: 2020-01-02 08:18 am (UTC)https://superposition.dreamwidth.org/4657.html?style=site&thread=63793 (qubit - creepy joe says lock the door when you come in)
https://redshiftrp.dreamwidth.org/13286.html?thread=858854#cmt858854 (poison - panic rooms)
https://redshiftlogs.dreamwidth.org/9393.html?thread=1451185#cmt1451185 (kabal - treasure-hunting)
https://superposition.dreamwidth.org/4657.html?thread=66097#cmt66097 (qubit - help)
https://redshiftlogs.dreamwidth.org/9393.html?thread=1430193#cmt1430193 (ben - power out party)
https://redmarsshit.dreamwidth.org/2354.html?thread=1000754#cmt1000754 (marian - scientists)
https://redshiftlogs.dreamwidth.org/9393.html?thread=1489585#cmt1489585 (reynir - translation error teachings)
https://redshiftlogs.dreamwidth.org/9393.html?thread=1598129#cmt1598129 (marian - proper introduction)
https://redmarsshit.dreamwidth.org/2739.html?thread=1072307#cmt1072307 (claudia donovan - clothing)
https://abheirrant.dreamwidth.org/1461.html?thread=36789&style=site#cmt36789 (qubit - progress)
https://redshiftlogs.dreamwidth.org/9393.html?thread=1931441#cmt1931441 (kabal - TERROR ROOM TIME)
https://redmarsshit.dreamwidth.org/2739.html?thread=1106099#cmt1106099 (angel - healing)
6 [feb]
Date: 2020-02-18 09:39 am (UTC)https://redshiftlogs.dreamwidth.org/12034.html?thread=1810690#cmt1810690 (kieran - new eyes)
https://redmarsshit.dreamwidth.org/2948.html?thread=1190532#cmt1190532 (pratt - flowers)
https://redshiftrp.dreamwidth.org/15580.html?thread=1163228#cmt1163228 (starscream - excavation operation)
7 [mar]
Date: 2020-03-04 10:35 pm (UTC)https://redshiftrp.dreamwidth.org/16324.html?thread=1208772#cmt1208772 (ami - the tragedy of going home)
https://redshiftlogs.dreamwidth.org/12548.html?thread=1902852#cmt1902852 (jacob - search party)
https://redshiftrp.dreamwidth.org/16764.html?thread=1258620#cmt1258620 (creepy joe - uncontrollable urges)
https://redshiftrp.dreamwidth.org/17350.html?thread=1292998#cmt1292998 (starscream - the other colony)
8 [apr]
Date: 2020-04-07 12:00 am (UTC)https://redshiftlogs.dreamwidth.org/13606.html?thread=2033702#cmt2033702 (jacob - anchor's most eligible proto-lich)
https://redshiftlogs.dreamwidth.org/13606.html?thread=2058022#cmt2058022 (poison - misfire, but they needed to talk anyway)
https://redmarsshit.dreamwidth.org/3776.html?thread=1365696#cmt1365696 (gala event - poison - to feel alive)
https://redmarsshit.dreamwidth.org/3776.html?thread=1371584#cmt1371584 (gala event - kabal - table manners)
https://redmarsshit.dreamwidth.org/3776.html?thread=1474240#cmt1474240 (gala event - qubit - friends)
9 [may]
Date: 2020-06-17 02:18 am (UTC)https://redshiftlogs.dreamwidth.org/15510.html?thread=2159510#cmt2159510 (qubit - dude, where's your memory)
10 [june]
Date: 2020-06-24 05:40 am (UTC)11 [july]
Date: 2020-07-07 01:50 am (UTC)https://redshiftrp.dreamwidth.org/20600.html?thread=1495160#cmt1495160 (gokudera - call geek squad)
https://abheirrant.dreamwidth.org/1461.html?thread=66741#cmt66741 (starscream - you in trouble now)
https://redshiftlogs.dreamwidth.org/16129.html (open log - farm livin')
https://redshiftrp.dreamwidth.org/21177.html?thread=1544121#cmt1544121 (rey - that's called courting, you useless lesbian)
https://abheirrant.dreamwidth.org/1461.html?thread=70837#cmt70837 (yamamoto - shitty fence)
https://redshiftlogs.dreamwidth.org/15510.html?thread=2297494#cmt2297494 (qubit - go to sleep)
https://redshiftlogs.dreamwidth.org/16129.html?thread=2360321#cmt2360321 (qubit - system restore)
12 [aug]
Date: 2020-08-13 08:08 am (UTC)https://redmarsshit.dreamwidth.org/4798.html?thread=1643710#cmt1643710 (kabal - rise from your grave)
13 [sept]
Date: 2020-09-17 03:06 am (UTC)14-17 [oct-jan]
Date: 2020-11-22 10:46 pm (UTC)Here's a summary:
So since the post with Carlisle at the barn:
October - https://redmarsshit.dreamwidth.org/5348.html
- SINI shows back up on the network, talks about the other Anchor and asks for help getting it secure
- the bulkhead to the other Anchor opens, revealing a tunnel and dangerous automatons - they can be taken over to help dig
November - https://redshiftlogs.dreamwidth.org/19968.html
` the way to the other colony is clear enough, but leads to another bulkhead. Doors get pried open, revealing the other colony; low on power, more like a military building than residental colony
- lots of monsters among sides of once humanoid life. Patchwork abominations, creatures from home that have been warped and Frankensteined
- boobytraps, but also long-term exploration vehicles with shield generators like Anchor's dome, and invisibility cloaks (only two)
December - https://redmarsshit.dreamwidth.org/5595.html
- snow in Anchor
- also, hypnotic auroras in the sky that cause hallucinations
- the reindire are back for mating season
January - https://redshiftlogs.dreamwidth.org/20506.html
- the lights start to come on in Colony 2, and creatures from the tunnels find their way into Anchor
- oh hey, we can now see that the other Anchor is DEFINITELY another Anchor, minus robots. It was all maintained by human hands, most corpses in uniforms.
- security rooms reveal Colony 2 was working on "Operation Ruby Slipper."
- a rainbow firball lights up the sky over Anchor, impacts outside; crater has some radiation-resistant materials
(not much on the network about most of the events from November through January)
February - no new mod post!
18 [jan]
Date: 2021-02-04 11:46 pm (UTC)https://redshiftlogs.dreamwidth.org/20506.html?thread=2501914#cmt2501914 (kabal - excursion)
19 [feb]
Date: 2021-02-21 03:43 am (UTC)[post game]
Date: 2022-01-02 08:37 am (UTC)